Hey everyone, most of you probably have no clue who I am, but I've lurked on here for more than a year, just gathering information and knowledge from you fine individuals.
Now, I feel as though I've gotten pretty good at making noises and samples, so I want to give something back to the community. I just started a blog over on Tumblr, where I'm making, and giving away free sample packs frequently(I only have one up now, but I'm a very prolific person, I promise I'll have tons up by the end of the month). They're usually glitchy, IDM drum stuff, so if you're into that kinda thing, then check'em out.
Thanks! its always good to see some glitchy samples around. I usually go for traditional (if you can call them that) methods on glitching, but i'll check them out! Thanks for adding them to the universe nonetheless
Note, before I say anything: For every session of soundmaking, the process changes. I make it a point not to save the project I'm making sounds in, so that I never repeat the process twice.
For Liquid Tension, I used this setup:
Sample (Square or sine wave) >Mangling effects > Edison > Pan/pitch correction, further mangling > A second Edison
For the effects, I used tons of stuff. Everything from simple flangers and bitcrushers to the nastyness produced by Darkware. I literally just go down the list of my effects and just explore ideas.
I go into the first Edison and record just me jamming on the sample, getting different velocities and pitches, since every time I hit a note it will be 'effected' differently, and I just wait until I hear that one bleep that I'm like, "Yeah I would use that." But usually, because I use very faulty VST plugins made by third parties (that I never use in normal songs because they'd make my machine choke and crash), they'll have some issues; the whole sound will be panned to one side, or it will sound great, but be nearly inaudible.
It's at this point I go through panning, pitch, compression, or just pushing up the volume and record into a second Edison to get the 'final' sound of what I'm going after.
Repeat process with different effects and re-chaining shit x 20 times and you have Liquid Tension.
On the other hand, I just uploaded a new set called Goliath in which I used a completely different method, so, yeah, it's mostly just exploration and finding out new ways to do stuff.
Hope you guys are enjoying these--I'd like some feedback if anyone's got any to share. Also, these sample packs are completely free, I don't even care if you credit me, but if you guys use them in a song I'd love to hear what you do with them.
Last edited by Ragnar120; 13-03-2012 at 02:23 PM..
I didn't realize that you were updating this either. Thanks so much man! Will definitely be using this!
Originally Posted by Haven
Wow, i didnt realize you kept updating this, you're wonderful!
Yeah, I guess I didn't make that clear enough. I'm updating this regularly on both my Tumblr and on here, because, again, I just felt like I owe the community here a lot for how much I've taken from this site. I'm certainly not one, but my local friends have taken to me as some sort of glitch guru thanks to what I've learned here. So, yeah, I'll be updating this a lot. Again, hopefully about 4-5 a month, maybe more.
hi. just wanna drop by and say bump, and also: would you like help in making some noise/glitch samples perhaps? figured i could just as well make some and place them here than to start yet another thread about it